Recent posts
#2
Last post by Wagner Adriano - Today at 21:30:14
PAPAI TÁ ON....
#3
Last post by Josh - Today at 21:09:34
Is this the physical copies, or cd keys that can be activated on Steam? If the latter, I am so buying this.
#5
Last post by Gigs - Today at 20:58:02
What happens when everyone keeps raising prices and then they realize noone can afford new games anymore all the time? Food, water, rent/mortgage, fuel.... necessities come before the ability to buy a game within the first month or so of a game coming out. What happens then? I agree with a previous post that regardless of the amount of time a game company puts into the end user is what matters. Keep treating us like we dont and see what happens. You dont make money if you dont sell anything. Budget better. The customer is always right regardless if we "own" the game or not. On top of that quit throwing out slop. Why would anyone pay 60-100 for anything that has little to zero replay value, that takes 20 to 30 hours to beat? Kingdom come, gta, rdr,elden ring, etc. These games you can clearly put over 100 easy just by how fun they are and how much they have in them. Care about your product, so we can. Stop slapping AAA on a game if it isn't gonna deliver. As for Wardogs, dont get greedy. You released a great game once. Don't think your a big dog.
#8
Last post by The ice machine - Today at 20:47:17
This is an unrealistic thinking from someone who is out of touch with the key demographic of people who actually game. The real key is the elimination of budgets that are too high, keeping the window for release within two years instead of 6 to 10 years. They also need to get rid of a lot of excess management and redundance that causes over spending in the first place. They need to audit each department and analyze what they really need for a good game. Graphics are nice, but you have to have some substance too. His type of thinking is one sure way to tank the industry overall. The people who hod up the gaming industry are mostly the types they are alienating with prices and poor story design. They will sell more if the games are at a fair price around $30 to $60. If they actually craft a story that is genuinely engaging and interesting it will sell. I know it is a novel concept. Rasing the price on games in a rapidly collapsing industry is not a smart move at all. They will just hasten the inevitable. This is one place walstreet should not get into the ring. They will turn it into a s*** show. It is not something that translates into a 1:1 corporate thing like normal. They will cause it to collapse fast like we see now.