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FromSoftware's Miyazaki credits gamer desire for punishing difficulty with birth of soulslike genre

Started by Redaktion, Yesterday at 19:15:56

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Redaktion

FromSoftware director Hidetaka Miyazaki says the rise of the "Soulslike" genre stems less from a singular design invention and more from players' long-standing appetite for punishing, skill-testing games where death is central to learning. Reflecting on Demon's Souls and its roots in the studio's 90s title King's Field, he argues that FromSoftware offered the right answer at the right time to a gap in the market one that now shapes a wave of imitators across the industry.

https://www.notebookcheck.net/FromSoftware-s-Miyazaki-credits-gamer-desire-for-punishing-difficulty-with-birth-of-soulslike-genre.1194513.0.html

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