Almost no matter how I look at it: Attaching only 32 GB RAM to the rather big and expensive 256-bit Strix Halo APU, that is supporting up to 128 GB RAM, is waste of silicon.
Quotedemanding games that can have issues with comparable dedicated GPUs with just 8 GB VRAM.
Fair argument, but still such a waste of silicon.
Why is AIDA64 memory read/write only measuring 61859 MB/s? This is the speed of a 128-bit APU, running 5600 MT/s RAM speed, not a 256-bit APU, running 8000 MT/s RAM speed. It should at least be roughly double. (Actually more like 200,000 MB/s (=256-bit * 8000 MT/s / 1000 / 8 * 0.65-0.85 [theoretical ->practical]), but AIDA64 shows a different value.)
The low memory bandwidth score does not affect the 3DMark scores, so not sure what's going on.