QuoteHowever, due to the current cost explosion of memory chips, these plans were cancelled and we do not expect refreshed Nvidia graphics cards before the end of 2026.
Source? The latest rumor is that the NVIDIA SUPER refresh cards, which will use the 3 GB GDDR7 density chips, instead of the current 2 GB per chip ones, are coming according to the usual 2.5 years cadence in the next year,
despite the current memory shortages: Just wait, if you can and don't get scammed on buying an 8 GB GPU.
Your test reads like it's sponsored by someone. In the text you say you get warnings by the games that the 8 GB VRAM may not be enough, but in your conclusion you say that it's enough? 8 GB VRAM are becoming less and less enough, others have already tested it years ago and more recently, too:
Jun 25, 2024: youtube.com/watch?v=dx4En-2PzOU: "How Much VRAM Do Gamers Need? 8GB, 12GB, 16GB or MORE?"
Apr 9, 2025: youtube.com/watch?v=e4GCxObZrZE: "This is what happens when you run out of VRAM... Say NO to 8GB GPUs!"
Aug 22, 2025: youtube.com/watch?v=ric7yb1VaoA: "Gaming Laptops are in Trouble - VRAM Testing w/ @Hardwareunboxed"
It will only get worse.
But why are only 8 GB such an issue?Games are often developed for consoles first and the PS5 has 16 GB VRAM. Yes, unlike in a PC, some of it is used by the OS, but not 8 GB, and more like 4 GB, and so it becomes 8 GB VRAM dGPU vs 12 GB VRAM.
I would not even blame the game developers for not optimizing, because time is money and I don't think it's easy to optimize and fit 12 GB of content into 8 GB.
And if many games are based on the current console's 12 GB VRAM, it means that any dGPU with less than 12 GB VRAM should ideally not exist.
QuoteThe PlayStation 6 is rumored to feature 24GB to 32GB of RAM..The PlayStation 6 is expected to be released sometime in 2027, although some speculation suggests it could be delayed until 2028 or beyond.
VRAM demand will continue to grow, it's totally normal. That's why the 3GB GDDR7 chip densities production is being ramped up, to give all the 16 GB VRAM GPUs a 50% VRAM boost to 24 GB VRAM (NVIDIA 5070 Ti SUPER 24 GB) (and maybe also the 8 GB VRAM ones a boost to 12 GB VRAM). And for the ones who don't want or can't get the more expensive GPUs, 8 GB VRAM will become 12 GB VRAM, but will it be enough for PS6 games? Doesn't look good. Old rule for the noobs:
Buy your dGPU based of the latest console's VRAM minus ~4 GB for its OS: If PS6 gonna have 24 GB VRAM, then it's 24 GB - 4 GB = 20 GB VRAM. Yes, the scammy companies will continue to sell GPUs with less VRAM, so that one has to buy twice.
Quotebut if the budget simply does not allow it, you do not have to worry that you cannot play modern games on the mobile RTX 5060 or the RTX 5070.
True, because for half or a third of the price [of a gaming laptop] one can build a gaming desktop PC. Also, gaming notebook vs traveling almost excludes itself, because people who are traveling, have better things to do than gaming ;-)
Running local LLMs is a thing now, too, and the more VRAM one has, the bigger/more parameters LLM one can run or upload more LLM layer to the GPU's VRAM. No wonder there are memory supply issues now, because the demand is so high.
QuoteEveryone of us would certainly prefer t play with the GeForce RTX 5090, but considering prices of high-end gaming laptops, this is simply not possible.
Weird arguing, nobody is asking for 32 GB VRAM [as of this writing, obviously; in the far future, 32 GB VRAM won't even start a, by then, current, game], because tests show that, again, due to the current PS5's VRAM capacity, at least 12 GB VRAM are needed, not 32 GB, otherwise expect serious, unfixable, issues.
Curiously enough, in Indiana Jones and the Great Circle [RT] at 1440p, even 12 GB VRAM are not enough: "Worst 70 Series Ever, GeForce RTX 5070 Review": youtu.be/qPGDVh_cQb0?t=936. But I remember seeing a review for the 1080p setting and even then it's a similar situation as well.