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Ninja Gaiden 4 directors talk balancing Challenges and gamer satisfaction: “Fairness between player and enemy Is crucial"

Started by Redaktion, October 18, 2025, 18:40:13

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Redaktion

In an interview with Automaton, Ninja Gaiden 4 directors Yuji Nakao (PlatinumGames) and Masakazu Hirayama (Team Ninja) argued that designing difficulty around perceived fairness is essential to keeping the series' intense, high‑speed combat rewarding rather than frustrating.

https://www.notebookcheck.net/Ninja-Gaiden-4-directors-talk-balancing-Challenges-and-gamer-satisfaction-Fairness-between-player-and-enemy-Is-crucial.1141004.0.html

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