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No, the PS5 won’t offer anywhere near the graphics performance of Xbox Series X: Navi benchmarks prove it

Started by Redaktion, March 20, 2020, 17:25:11

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COOLGAMERGAMER


Justin

Honestly. I don't know what Sony was thinking. 52 cu to 36 Cu. Are u kidding me?  People want the best for the new expensive TVs and gaming situations. They want longevity. Every single third party game is going to look better on the Xbox. Sony dropped the ball man.  To top it off Microsoft can't afford to lose in this game division but for Sony this is mainTo top it off Microsoft can't afford to lose and it's game division but for Sony this is mainly all they got. 

Shame too cuz PlayStation has much better games. But money doesn't grow on trees I'm getting the council that's the most powerful no way around it. Microsoft this year for me. 

Justin

Honestly. I don't know what Sony was thinking. 52 cu to 36 Cu. Are u kidding me?  People want the best for the new expensive TVs and gaming situations. They want longevity. Every single third party game is going to look better on the Xbox. Sony dropped the ball man.  To top it off Microsoft can afford to lose in its game division but For Sony this is their bread and butter

Shame too cuz PlayStation has much better games. But money doesn't grow on trees I'm getting the council that's the most powerful no way around it. Microsoft this year for me.

Fixed typos. Sorry

MR T

Admittedly things have probably improved since the PS2 days, but back then it was also a matter of dev environment. Sure you may have lots of power, but without the ability to use it is pointless.

Earlier Xbox one games were better because it was pretty stock hardware not much different from the average PC, the PS2 was a curious beast with multiple separate cores that required developers time to make the most of. They ended up pushing out more spectacular games (in graphics/sound) in the end, but there was lag as it took time to harness the power.

I'm gathering both are a lot more close in design this time round and that development environments more mature. So lag in harnessing the power may be less an issue, but I wouldn't call it yet.

In the end as much as graphics are nice, it is gameplay that wins it and that is down to who they have signed.

Truong

Theres no fan boys here whats the use of having a powerful conosle when there will probably be s*** games on it and people saying the xbox series x is heaps more powerful wow 1.82 TLFOPS  more WOW thats really more powerful and 100mhz to 300mhz with hyper threading on
On the CPU thats again WOW thats really more powerful if it was 1ghz more powerful for CPU and 15 to 16 TFLOPS for gpu then you can be saying the xbox series x is way more powerful you guys are just full of it i have owned all this gen consoles and have had a pretty powerful pc and as far as i can tell the author doesnt know what hes talking about sure the xbox series x is more powerful but by how much 10 15% thats nothing


Makke

The numbers don't lie and I don't get why the fanboys are crying here. Even the release was hideous, I listened for 1 hour of blah blah SSD blah blah send us a picture of your ear. I've had NES, SNES, PS1, original Xbox, Xbox 360, then PS4 and now it seems I will either buy Xbox Series X or wait for a few years for PS5 Pro for the same price (or less), after the fanboys have used their gil for the original PS5. Usually Sony has sold their consoles a bit cheap (quite small profit from the console sales) and have made the money with selling games. I guess on the PS5 they tried to have more profit from the consoles by under-speccing it. They will sell it for a bit less than the Xbox, but have better profit.

Also the 825 GB SSD capacity is way small for 2020, let alone if you think 5 years into the future. Yeah, it's a good thing to have the possibility of installing additional storage for it, but that will cost most likely half of the console in the first few years.

So if you're dumb, buy PS5 straight away, so we, who are willing to wait for better deals can spend buttloads less money.

By the way, there's nothing wrong in the article.

Greygoose

One interesting fact is if the series x ran the same clock speed it would have 14.6 teraflops which equates to 40 -45 % more power under the hood.

Jonathan Quiceno

This article I think is just to spark up a unnecessary debat. This guy is not a Mastermind like Cerny . If he was he wouldn't be writing an article like this. Second thing to point out Multiple  game developers are staying it's a shame people are consetraiting so much on the T-Flops. I quote devs are saying the PS5 surpasses the Xbox series X in multiple ways . They are saying it's a shame bc people are getting fed misinformation that the Xbox series x is way more powerful which is the exact opposite of what the devs are saying which in turn there will be way more people like this clown stating how much more powerful the Xbox series x is . All I have to say is Google it. You will find plenty of articles stating game devs who are working on both new consoles clearly state ps5 is significantly more powerful in mores ways than one than the series x . Facts 💯

Xtra

Well I don't know much about RDNA 1 or 2 but whether Xbox is more powerful than ps doesn't matter in Africa esp Kenya over 90% of gamers and game arcades have PS4/pro believe me PS5 will be all people care about.sony don't need to advertise coz here it's all about how many games you can play with friends..you can go for miles looking for someone to exchange an Xbox game and also exclusive ps4 games don't play on PC unlike Xbox games which makes having a console at home special..kids call all consoles PS  ;D there are hundreds of used ps4 for sale as cheap as $200 used pro $300 new $350 and games are dirt cheap too Xbox1 X new $450 used $350 instead of Xbox guys get laptops and get to play some of those games but at home you will find a PS4... so it's a no-brainer most people don't know what a Tflop is but they know Spiderman  ;D

Elias y

So this was a focus on pure teraflops, but ignoring other enhancement to the overall ps5 chipset. Regardless, the multiplats will be on par and ps5 will still own the exclusives department, just as the  last few generations against xbox. Xbox did a poor job last gen with overall exclusives, while sony keeps releasing exclusives till the end. Look at the cpu and gpu power available on pc, and look how sony has performed with it's limited capabailities of the ps4. If you think xbox series x will have better looking exclusives you are kidding yourselves.  Sony are more ambitious with pushing hardware coupled with their amazing game engines.

Anthon Thomas

If you watch Cerny's talk again, he stated that the power draw was fixed in PS5, this was to prevent having to guess thermals, and prevent throttling.
Fixed power draw equates to fixed thermal levels, which means the boost clock can stay at peak in most situations.
It has less CU's, which may actually help eradicate overhead in CU utilisation, but we have higher clocks  which boost any non-alu operations too.
Add to that the IO CoProcessors, tempest SPU, and highly available SSD as RAM, we have a very interesting and well optimised machine.

shavedbroom

Easy choice, XSX for the guys that saying PS5 is close, go build a PC with with 30% less GPU power, 10% less CPU power and double as fast SSD and tell me how your fps and detail levels can be to get same fps :D

Anthon Thomas

@shavedbroom I appreciate what Microsoft have built, but the XSX has no real USP.

Both consoles specs will be surpassed by the PC in less than a year.   XSX games will arrive on both PC and Xbox 1X, so theres no need to buy one. People that want 30% more GPU and more 10% CPU will buy their game for  their faster PC.   People that want exclusive titles will keep buying Playstations.   Why do you think Sony keep winning each generation.

James richardson

Ok to people claiming a faster ssd will allow sony to push more detail arent thinking about it logically. The hard drives in both systems will be used as virtual ram but that doesn't mean direct to the gpu access! Even if it did have direct access it would only cause additive memory bandwidth. Which means 453gbs a second total bandwidth which is not how it works anyway but its still puts it at a large bandwidth loss to the 560gbs a second on the XSX. Even being able to stream the texture data faster wouldnt mean it just goes straight to framebuffer. Textures are handled by texture map units which are attached to each compute unit. The filter and perspective correct the textures and the shader cores alter them for light and color changes. The series X has more memory bandwidth and 16 more texture map units and compute units so even if sony could pull of bandwidth defying magic it doesnt mean it has the resources to display the textures! Also if the clocks speeds on the ps5 werent boost clocks with variable power management they wouldnt have said it in the sony presentation. Boost clocks are all well and good but if you look at the interview cerny did with digital foundry you would see that cerny says the clock speeds vary between every system! This has to be a problem with fine optimization for devs. The devkits only have locked profiles for the clock speeds where devs can choose what gets the higher clock rate so with only dev kits to work with predictable performance on retail builds may be difficult unless the devs find the average amount clocks can sway on retail consoles and pad that into their game. Which could leave a small amount of performance on the table. To me the series x is built to grow in power for the future where the ps5 will take alot more work to get more performance. Im not a fanboy ive owned every sony amd microsoft console ever made.

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