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As marketing ramps up before GTA 6 release date, Rockstar job ad seeks billboard artist

Started by Redaktion, Today at 21:10:54

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Redaktion

Gamers could see GTA 6 marketing take over major cities, with billboards turning heads. Rockstar Games is hunting for a production artist to design online and large-format print materials. The job listing surfaced as fans hope a third trailer will soon confirm no further release date delays.

https://www.notebookcheck.net/As-marketing-ramps-up-before-GTA-6-release-date-Rockstar-job-ad-seeks-billboard-artist.1288474.0.html

Duh

Is it too late to hire artists? Bruh, billboard artist is to paint existing artwork on sides of buildings and billboards. It's not to create "new" material, rather transfer those digital painting into our streets. There's zero need for this article

Worgarthe

Quote from: Duh on Today at 22:05:00Bruh, billboard artist is to paint existing artwork on sides of buildings and billboards. It's not to create "new" material, rather transfer those digital painting into our streets. There's zero need for this article
Read the job post (link in the article)?

QuoteResponsibilities
  • Produce final creative assets across multiple formats, inculding:
  • Digital advertising (display, rich media, platform-specific formats)
  • Social media content (static motion-ready layouts, platform variations)
  • Key art adaptations and campaign rollouts
  • Print production (OOH, packaging, retail, and promotional materials)
  • Prepare and version assets for global distribution.
  • Ensure all files meet technical specifications and platform requirements.
  • Maintain brand consistency across all deliverables while upholding Rockstar's high visual standards.
  • Collaborate with Art Directors and Designers to translate creative concepts into production-ready files.
  • Lead multiple projects simultaneously under tight deadlines.
  • Troubleshoot production issues and proactively identify solutions.
  • Organize, archive, and maintain production files and asset libraries.
  • Support live service publishing needs, including ongoing updates, in-game promotional assets, and time-sensitive content drops.

Requirements

  • 3+ years of experience as a production artist or in a similar role.
  • Expert proficiency in Adobe Creative Suite (Photoshop, Illustrator, InDesign).
  • Strong understanding of digital and print production workflows.
  • Experience preparing files for diverse ad platforms.
  • Knowledge of color management, typography and layout systems.
  • Ability to coordinate several projects simultaneously and work efficiently in a fast-paced environment.
  • Strong communication and collaboration skills.

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