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Devs: Mirror’s Edge’s clean white city a practical fix, not a pure artistic vision

Started by Redaktion, Today at 06:38:52

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Redaktion

Developers of the 2008 parkour classic Mirror's Edge reveal that its now-iconic sterile white aesthetic emerged as a practical solution to severe motion sickness caused by early, gritty prototype environments. By stripping detail and using bold color accents for navigation, the team transformed a generic Unreal-style city into a distinctive visual identity that balanced style with player comfort.

https://www.notebookcheck.net/Devs-Mirror-s-Edge-s-clean-white-city-a-practical-fix-not-a-pure-artistic-vision.1208014.0.html

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