The upgradable up to 64 GB RAM and a true 120 Hz (true bc of the sub 1ms pixel response times) OLED screen are nice.
But due to the relatively high 1450 bucks price (it's not too bad, I get it) I have to point out this:
The 8 GB VRAM may not be enough for the newest big AAA games. Big AAA games are developed for consoles in mind first, and the current PS5 has 16 GB VRAM. Minus 4 GB for its OS, leaves 12 GB VRAM. This is why many new games have problems with 8 GB VRAM, increasingly may even in 1080p:
Jun 25, 2024: youtube.com/watch?v=dx4En-2PzOU: "How Much VRAM Do Gamers Need? 8GB, 12GB, 16GB or MORE?"
Apr 9, 2025: youtube.com/watch?v=e4GCxObZrZE: "This is what happens when you run out of VRAM... Say NO to 8GB GPUs!"
Aug 22, 2025: youtube.com/watch?v=ric7yb1VaoA: "Gaming Laptops are in Trouble - VRAM Testing w/ @Hardwareunboxed"
3 GB per GDDR7 chip, instead of the current 2 GB per chip, densities exist and are being used in the 5090 Laptop (it has 24 GB VRAM) (the same chip is also used in a 5080 desktop, it has 16 GB VRAM), so 12 GB VRAM are possible without changing anything, simply by using higher density GDDR7 chips (8 GB * 1.5 = 12 GB).
I get that it's a balance, but unfortunately the vids show that the balance moves more and more towards the need for at least 12 GB VRAM.
The only question is: Do GPU makers see it being worth using GDDR7 3 GB densities on this kind of low-ish GPU performance GPUs.
(PS: If a PS6 has 24 GB VRAM, then minus 4 GB for its OS and you'd potentially need 20 GB VRAM.)
Since the RAM is upgradable to up to 64 GB + the 8 GB VRAM GPU may be able to run the Gpt-Oss-120B LLM. I can confirm it's working with 64 GB RAM and a 12 GB VRAM GPU, not sure about the 8 GB VRAM.