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AMD expands FSR 4.1 beyond RDNA 4 after community backlash

Started by Redaktion, May 16, 2026, 05:38:18

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Redaktion

AMD will extend FSR 4.1 support beyond RDNA 4, bringing the INT8 upscaling model to RX 7000 GPUs in July 2026 and RX 6000 GPUs in early 2027 after backlash over its initial exclusivity. The move addresses criticism sparked by a leak tying PS5 Pro's PSSR 2.0 to FSR 4.1 and offers older Radeon users an official alternative to unreliable community workarounds.

https://www.notebookcheck.net/AMD-expands-FSR-4-1-beyond-RDNA-4-after-community-backlash.1297216.0.html

still bitter aftertaste

Remember this comment on notebookchat?:
QuoteThe leaked FSR4 INT8 looks so much better on RDNA3 / RDNA3.5, than what RDNA3 / RDNA3.5 officially support, but AMD is quiet about it (they are not the good guys (anymore/if they ever were)):
youtube.com/watch?v=VPMOjdvmHMk "FSR4 on RDNA3 on Windows!!! How To Guide and Side by Sides Tested on RX 7800 XT"
youtube.com/watch?v=yB0qmTCzrmI "AMD Tried To Hide This From You - FSR 4 INT8 on RDNA 3 & 2 Tested"

youtube.com/watch?v=v70p700D94U And here Owen shows that even AMD's /r/radeon hardcore crowd is starting to get pissed off on AMD for also not releasing FSR4 INT8 (and righteously so, of course).
If this was only released after community backlash, then it still leaves a huge bitter aftertaste and trust violations (however much can be trusted/argued about trust violations, when it comes to any company). Are we ever going to know if AMD releases FSR4 on RDNA3 only due to the backlash and not the INT8 leak? Let's see: [see next post..dumb spam protection..]

still bitter aftertaste

  • Supposedly the Steam Machine (RDNA3 based) is getting FSR4 support, so it would be an interesting situation, to say the least, if other RDNA3 products wouldn't get official FSR4 support.
  • Basically same goes for the PS5 Pro (custom SOC, but supports important hardware upscaling features from RDNA3 and 3.5) / PSSR2. Having PSSR 2, which is FSR4 based and it not working an RDNA3 devices, would be very hard, if not impossible, for AMD to sell to the people.
I hope this is not why RDNA3.5 was released, so that AMD could then say: "But this is RDNA3.5, not RDNA3, so we can't support FSR4 on RDNA3 devices.".
And RDNA2 devices are getting FSR4 hopefully not because of PS5 (RDNA2), right AMD, right?
After this small analysis, this may still stand:
Quote@LAMG059
22 hours ago
The real OG is the guy who leaked the int8 version
Without them we would still be thinking that fsr4 isn't possible on rdna 3/2
Known people made videos about this news:
  • Daniel, the guy who did the game testing (from the top quote) made a video about this: youtube.com/watch?v=iEuidxTCXTE ("FSR 4.1 Officially coming to RDNA 3 in July, RDNA 2 Q1 2027!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1")
  • Hardware Unboxed also made a vid about this: youtube.com/watch?v=Krlram6cTJE ("FSR 4.1 for RDNA 3 - Better Late Than Never?")
  • And this vid is also funny from the beginning: youtube.com/watch?v=yfDp_McpqUI ("AMD Surrenders FSR 4 – A Huge Win for XBOX over PS5! (+ RDNA 3.5 Leak)")
(The only thing not funny is, you, yes you, AMD, not officially stating that FSR4 (even if only INT8) will come to RDNA3 GPUs immediately at the latest after the INT8 leak. Do better next time, AMD. You can only win if you support previous generation hardware. Why do you think NVIDIA's marketshare grows? They support DLSS4 and even the new transformer (replaces CNN) model on all their RTX generations, even on RTX 20 series (en.wikipedia.org/wiki/Deep_Learning_Super_Sampling#DLSS_4).)

Shaderifuc

No DLSS isn't fully supported on RTX 20 & 30 hardware, it lacks frame generation, so it's not equivalent, and multi-frame generation is only available on RTX50 series, therefore it's not as backwards compatible as you make it seem.

nvidia dot com/en-us/geforce/news/nvidia-rtx-games-engines-apps/

FSR4 INT8 comes to devices like PS5/PS5P, Xbox and Steam Deck first before other of their generation, because they are known set configurations without a myriad of XYZ variables; so they are easier to build for and troubleshoot as a development platform. Unlike the various tiers of GPU CUs, VRAM, CPU, RAM, Storage configurations for add-in card setups.

It comes to RDNA 3/3.5 devices first (PS5P before PS5/Xbox) because the INT8 throughput is vastly superior. Makes sense to start at PS5Pro and work way down when PS5Pro can run INT8 @ 300 TOPS (about 50% more than 9060 close to a 9070, and similar to 3090/4070), whereas XboxX @ 24 TOPs, PS5 base 20 TOPs are far off the mark.

Also PS5 and Xbox outsold discrete add-in cards by a wide margin, so again focus on larger install base, all with iGPUs being the runt of the litter and not powerful enough to get focus other than as scraps leftover from the others.

That is as it has always been, where the capability is first, then ported to the major market segments, then trickle down to smaller individuals. If you've gamed for more than a weekend, then you'd know this by now from the old nVidia & Ati days with DX and OGL feature set support.

stop swallowing then

@still bitter aftertaste:

If something gave me a bitter aftertaste, I would just stop swallowing. That'd be my advice to you.

Quote from: Shaderifuc on May 17, 2026, 14:09:55No DLSS isn't fully supported on RTX 20 & 30 hardware, it lacks frame generation, so it's not equivalent, and multi-frame generation is only available on RTX50 series, therefore it's not as backwards compatible as you make it seem.

:/

I mean, yeah, I guess but the thing is, nobody actually wants or cares about frame gen. That's like saying DLSS 5.0 AI slop is only supported on Blackwell. It maybe true but most would see that as a pro not a con for their older unsupported hardware.

Quote from: Shaderifuc on May 17, 2026, 14:09:55because they are known set configurations without a myriad of XYZ variables

Uhh, unsure about this one. Didn't intel just release XeSS 3.0 with support for pretty much everything they've ever released even alchemist and meteor lake support upscaling and frame gen?

Quote from: still bitter aftertaste on May 16, 2026, 10:38:06Daniel

I can't watch this guy's videos anymore. He'll do a 45 min video on some topic that could easily be summarized in 4-5 mins, every time. But I get it, content creation for the time / hrs watched, monetization, etc. Don't blame the player, blame the game.

Quote from: still bitter aftertaste on May 16, 2026, 10:38:06AMD, not officially stating that

They've always had messaging and communication problems for decades now. It's systematic and cultural. Doubt it's ever going to change.

Quote from: still bitter aftertaste on May 16, 2026, 10:38:06Do better next time, AMD. You can only win if you support previous generation hardware. Why do you think NVIDIA's marketshare grows?

I honestly don't think they care. There was a time when they had better hardware, more features and still nobody bought them. They playing the long game. Few % improvement every year. Enough to survive. They also don't want to upset Jensen because Nvidia has a ton of cash and he doesn't like losing. If he chooses to focus on taking Radeon seriously, it wouldn't be good for AMD.

NVIDIA,N1 and Spark when?

(no news on notebookchat yet)
Quote from: techpowerup.com/349718/amd-no-definitive-decision-on-fsr-4-1-support-for-rdna-3-5-apusAMD: No Definitive Decision on FSR 4.1 Support for RDNA 3.5 APUs (notebookchat.com/index.php?topic=311413).
Well, Rejoicing too soon: Turns out despite RDNA3.5 APUs being the same or newer architecture, they may still not get FSR 4.1 support. This is really weird, because APUs would profit from upscaling the most. And of course, since it's the same arch, no support means artificial limitation. Unbelievable..

Jun 5, 2026 @danielowentech youtube.com/watch?v=AkFmRRaw1cQ ("AMD Never Misses...")

(youtube.com/watch?v=VPMOjdvmHMk  FSR4 on RDNA3 on Windows!!! How To Guide and Side by Sides Tested on RX 7800 XT
youtube.com/watch?v=gTrfnLvZbu4  FSR4 Mod on RDNA 2 Tested (RX 6800 XT))

Can't wait for NVIDIA N1 128-bit APU (like these APUs are), or the 256-bit N1X/Spark one (Spark = Strix Halo alternative, but with DLSS support, no artificial limitation, unlike what AMD does), where DLSS latest version upscaling is supported also on older architectures (en.wikipedia.org/wiki/Deep_Learning_Super_Sampling#DLSS_4), unlike what AMD does here.

Mega Yacht Gabe

I'm beginning to think you're right about performance being closer to strix halo because of similar memory bandwidth.

If you look at the recent videos from Nvidia computex. They show 2 games running on those Surface Ultra laptops. Pragmata and Alan Wake 2 running at 1440p high settings with 2x frame gen around ~100 fps.

If you look at the benchmarks on this site for the 8060s in those 2 games, it gets roughly around ~50 FPS @ 1440p high.

Not exactly a like for like comparison because I believe they were also using DLSS (unsure which exact preset) but it shows that if could do 2x frame gen in those 2 games with 8060s (through optiscalar or whatever means) it would approach close to the performance of n1x.

Another thing that worries me is they're using 99 Whr batteries and mostly 16" chassis laptops. The people that had hands on and held laptops said they were getting fairly warm (although to be fair they were running high games for hours).

This all points to the fact that they're not the most efficient and probably why Nvidia was being very guarded when it came to showing fps metrics on screen and telling people the exact setup / setting they were running the games on. If people knew maybe they wouldn't fall for Nvidia's hype marketing as much.

Still remain cautiously optimistic and still think it will do well simply because of the fact that Nvidia much like apple do not produce weaksauce GPUs. Even the base n1 and base M5 are fairly capable. So when you choose these platforms you know you're getting a certain quality level of assurance. Where's with intel and AMD you get tiny igpus like 840m and xe3.. which is slower than igpus from 3-4 years ago. I get that these brands are trying to address a diverse market of needs but imo having such low end sku's really impacts an overall brand's perception. When people try your weakest igpus and don't have the best experience(s) they then won't think too positively about the brand as a whole, even their higher end chips.

@NVIDIA,N1 and Spark when?

Surface Ultra coming October as this is generally when new surface hardware is released in fall season. Microsoft in general seems to like this month, Rog Xbox ally x released same month too. Unsure about the others but I would assume they would release not too long after.

Spark refers to the platform. N1 and n1x refers to the chip. Both chips are part of spark platform so there's no such thing as the "spark one". A bit confused when you use that terminology on one but not other.

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