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Steam pushes for an inevitable 64-bit future as Valve Sets 2026 deadline for 32-bit Windows client

Started by Redaktion, Yesterday at 05:55:27

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Redaktion

Valve is phasing out 32-bit Windows support for Steam, with the client shifting entirely to 64-bit on compatible PCs and updates ending for 32-bit systems on 1 January 2026. While the change affects only a tiny minority of users, those who don't upgrade their OS, or are stuck on legacy 32-bit hardware, will lose access to client updates, security patches, customer support, and reliable compatibility with new games.

https://www.notebookcheck.net/Steam-pushes-for-an-inevitable-64-bit-future-as-Valve-Sets-2026-deadline-for-32-bit-Windows-client.1190988.0.html

uzzzer

I do not know, but community of gamers and devs should step up and make some sort of port, however if the code is not opensource it could be difficult. Also I dont understand steam because in steam a lot of good old games 32 bit it could years to remake them in 64 bit... ofc what I am talking evrything for corporate greed who gives a sh.t for these concerns of simple customers. MS proved corporation always right and client should obey everything whatever it says)))

Worgarthe

Quote from: uzzzer on Today at 11:43:04Also I dont understand steam because in steam a lot of good old games 32 bit it could years to remake them in 64 bit...

"Furthermore, this change won't affect 32-bit games on Steam as they'll work as intended on 64-bit Windows, thanks to added compatibility layers already in play from Microsoft's Windows on Windows (WOW64) tweaks. Valve emphasized this point to avoid any confusion among Steam users."

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