During Zenimax's Elder Scrolls Online update livestream, the company revealed that ESO will be the first game to feature NVIDIA's upcoming DLAA (Deep Learning Anti-Aliasing) technology: this essentially leverages DLSS technology to boost image quality without the latter's upscaling component.
https://www.notebookcheck.net/NVIDIA-Deep-Learning-Anti-Aliasing-DLAA-set-to-boost-image-quality-in-The-Elder-Scrolls-Online.562492.0.html
Are you sure DLSS 2.0 is based on 64X Supersampling?
I thought that was DLSS 1.0 and DLSS 2.0 is based on temporal AA and upscaling, no more on supersampling and training of neural networks on server.