There is a mistake: "RTX 5060 6 GB".
(5060 has 8 GB)
The reason why NVIDIA would release a SUPER refresh this late ("Q4 2026 or Q1 2027") in the release cycle (RTX 60 series expected in 2027..), is maybe because DLSS 5 requires even more VRAM (as per recent showcase, where 2 5090 were used), than what DLSS 4.x already does (path-tracing, upscaling, all require additional VRAM (or compute)) and there's no free lunch (unless the GPU chip is made on a smaller node, then the power saving are forever, actually).
Since it's not explained: The +50 % increase in VRAM is achieved by changing from 2 GB per GDDR7 memory chip to 3 GB (3 GB chips are already being using in e.g. 5090 laptops, which use the same GB203 chip as a desktop 5070 Ti / 5080, which both have 16 GB VRAM (16/2*3=24)).
A GB203 has a 256-bit wide memory interface and uses 256-bit/32-bit per chip = 8 GDDR7 chips and 8 * 2 GB per chip = 16 GB VRAM, or 8 * 3 GB per chip = 24 GB VRAM.
More: en.wikipedia.org/wiki/Blackwell_(microarchitecture)#Blackwell_dies.
Quote from: DLSS 5 says hello on June 11, 2026, 16:04:05because DLSS 5 requires even more VRAM
And when have Nvidia ever cared about their cards lacking vram, regardless of dlss versions or not? I'm less likely to believe this and more likely to believe they know the AIs bubbles days are numbered so they need to pivot back to something else fast.
Hence the recent push back to consumer gaming. The lowering of Geforce Now subscription pricing, Super cards and rtx spark laptops.