English => News => Topic started by: Redaktion on May 08, 2026, 06:11:00
Title: Kingdom Come: Deliverance 2 lead designer: RPG mechanics with “friction” help players feel they’ve “earned something”
Post by: Redaktion on May 08, 2026, 06:11:00
Warhorse Studios creative director Prokop Jirsa says Kingdom Come: Deliverance 2 deliberately preserves mechanical "friction" to make players feel they have genuinely earned progress. The article frames this philosophy as central to the series' identity, linking its demanding realism and hands-on systems to the cult appeal that emerged from the original game's rough but uncompromising design.