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English => News => Topic started by: DLSS > FSR on April 30, 2026, 12:31:24

Title: Blind Test Shows Gamers Prefer NVIDIA DLSS 4.5 Over AMD FSR 4.1
Post by: DLSS > FSR on April 30, 2026, 12:31:24
Quote from: techpowerup.com/348633/blind-test-shows-gamers-prefer-nvidia-dlss-4-5-over-amd-fsr-4-1#commentsBack in February, ComputerBase conducted a large blind test comparing in-game screenshots generated using the latest upscaling technologies: AMD's FSR 4.0 and NVIDIA's Deep Learning Super Sampling 4.5. The testing has since been updated, and community votes have been processed, revealing that AMD's updated upscaling technology, FSR 4.1, shows significant improvement over FSR 4.0. However, it still trails behind NVIDIA's DLSS 4.5 in visual quality. In the latest ComputerBase testing, the following games were upscaled using FSR 4.0, FSR 4.1, and DLSS 4.5: Year 117 - Pax Romana, ARC Raiders, Assassin's Creed Shadows, Call of Duty: Black Ops 7, Kingdom Come 2: Deliverance, Resident Evil Requiem, and The Last of Us Part I. In all of these games, the ComputerBase review concluded that DLSS 4.5 was the top performer, a view confirmed by the community in a separate blind test vote.

Similar to the previous test, the ComputerBase team conducted the comparison using videos labeled with three options, without revealing which rendering method was used, to ensure a fully blind test. This resulted in a community verdict with two notable outcomes. First, NVIDIA's DLSS 4.5 remains the leader in image quality, with 6 out of 7 games showing the best results using DLSS 4.5. The only game where AMD's FSR upscaling came out on top was Resident Evil Requiem, where DLSS 4.5 placed second behind FSR 4.1. Overall, DLSS 4.5 is seen as providing sharper visual details and more consistent frame generation compared to AMD's FSR upscaling.
However, it's important to note that AMD has made significant improvements from FSR 4.0 to the latest FSR 4.1 version, nearly matching NVIDIA's technology and even surpassing it in one game. This indicates that AMD is on a promising path of improvement, and future FSR versions might achieve visual parity with NVIDIA's current DLSS 4.5 technology. Gamers are increasingly preferring DLSS 4.5 outputs over native rendering, and future techniques like neural rendering will elevate this further. Revisiting this testing in the future will be intriguing to see how neural rendering is perceived and which platform integrates it best.
Source: ComputerBase
Title: Re: Blind Test Shows Gamers Prefer NVIDIA DLSS 4.5 Over AMD FSR 4.1
Post by: DLSS > FSR on April 30, 2026, 12:31:48
Meanwhile, AMD still refuses to officially support, even with warnings, FSR4 INT8 on RDNA3. The leaked FSR4 INT8 looks and runs so much better on RDNA3 / RDNA3.5, than what RDNA3 / RDNA3.5 officially support, but AMD is quiet about it (they are not the good guys (anymore/if they ever were)):
youtube.com/watch?v=VPMOjdvmHMk "FSR4 on RDNA3 on Windows!!! How To Guide and Side by Sides Tested on RX 7800 XT"
youtube.com/watch?v=yB0qmTCzrmI "AMD Tried To Hide This From You - FSR 4 INT8 on RDNA 3 & 2 Tested"

youtube.com/watch?v=v70p700D94U And here Owen shows that even AMD's /r/radeon hardcore crowd is starting to get pissed off on AMD for also not releasing FSR4 INT8 (and righteously so, of course).
Title: Re: Blind Test Shows Gamers Prefer NVIDIA DLSS 4.5 Over AMD FSR 4.1
Post by: OptiScaler on April 30, 2026, 14:24:30
FSR4 is fine, just use optiscaler and problem solved.

Quote from: DLSS > FSR on Today at 12:31:24However, it still trails behind NVIDIA's DLSS 4.5 in visual quality.

Which is fine. As long as it's getting close enough / approaching DLSS 4.0, that's good enough imo. Willing to wait 1.5 years for FSR5 to catch-up to DLSS4.5.

Quote from: DLSS > FSR on Today at 12:31:48Meanwhile, AMD still refuses to officially support

I mean, I'm not sure what you expect them to do? It's already been stated the few core team members and major contributers to the FSR project have all left awhile back. That's why there hasn't been much progress. There aren't many members in the industry which have enough knowledge and understand their entire existing code base to make the changes that are necessary or needed. The few that did are all at Nvidia or intel now.

Might be sounding like an AMD apologist here but I feel you're overreacting. If it matters to you that much, nobody is stopping you from spending more money on Nvidia Geforce or going intel Arc and getting a worse experience in other ways (but great upscaling).

I think RDNA3(.5) is great. :)