Stop playing 64 player maps....they're ridiculous....64 player maps has never felt like battlefield...far too much going on....if you want properly go on a 32 player server 🤷
I agree with the guy. Its basically CoD, matter of fact I get shot from way less directions in CoD. I really wanted to love BF6. I'll continue to play it until I find the happy medium on how to play it. Seems like "hanging back" is the best approach.
Spawn, 10 steps forward, shot in the back.
Im good at games, its not a skill issue. Diamond-ish rank in all competeive fps. 3.0+ kda in bf6 while playing objectives.
Its a game design issue, there's no "front line" there's no way to choose to be in thr thick ot stay back because staying back becomes the new Frontline 30seconds later as spawns jump all over.
Endless sprinting/sliding + chaotic spawns means strategy is out the window and its all run and gun.
Its not as enjoyable as I'd hoped the game would be.
Anyone who played BF1942 can see and feel the difference. I think that Battlefield: Bad Company titles were the last ones I enjoyed in multiplayer, but that might be due to me skipping Battlefield games ever since. Ah, my fond memories of being able to fly through the dam after 20 flight-hours in helos in BF2... I used to fly so NOE that it made my gunners almost soil themselves.
It's only divided now because of those that came over from Call of Duty. This problem exists in Hell Let Loose as well. The CoD kidd are upset at their franchise, then come to New ones and demand it become like their old one. They like it, but that doesn't mean it's true to Battlefield anymore, it's just a better version of a new CoD than they have available.
Most Battlefield veteran players notice the change. It was not always chaotic unless WE caused the chaos. This is developer enforced chaos with no structure to the game. Strategy has always been part of Battlefield up until 2042, or it was contained in BF3 & BF4 to the "24/7 Metro" or "24/7 Locker" servers.