Nintendo fighting piracy like it's 1995.
Gabe Newell said it best: "Piracy is always a service problem."
So how do I play Nintendo's games on a PC without emulation or ROMs? The answer: I can't.
Nintendo hardware is expensive and hopelessly outclassed by even modest PCs, other consoles, and even flagship mobile devices. On top of that, it enforces rigid form factors and input paradigms, leaving users with little flexibility.
Nintendo needs to adapt its business model, not alienate its customer base. Offering games through legitimate, accessible services—rather than locking them behind proprietary hardware—would be the first step toward solving the problem.
Quote from: TJJ on Yesterday at 13:32:04Nintendo needs to adapt its business model, not alienate its customer base. Offering games through legitimate, accessible services—rather than locking them behind proprietary hardware—would be the first step toward solving the problem.
So you prefer to have them collapse just to satisfy your demands? Not all ex-console companies survive with just their IPs behind their back.
No, it creates backups. If you legally own the game, you are allowed to make a backup no matter what Nintendo says. It's only piracy if it's used for piracy.
"The Mig Flash Dumper creates pirated copies of Nintendo Switch games from cartridges."
Yes yes... well done lads. keep them focused on the switch, while work continues on the other systems
Quote from: Logoffon on Yesterday at 14:38:01Quote from: TJJ on Yesterday at 13:32:04Nintendo needs to adapt its business model, not alienate its customer base. Offering games through legitimate, accessible services—rather than locking them behind proprietary hardware—would be the first step toward solving the problem.
So you prefer to have them collapse just to satisfy your demands? Not all ex-console companies survive with just their IPs behind their back.
Yes, a 7.3 trillion dollar company is gonna collapse because they make their games easier for people to buy. You're logic makes perfect sense.
Quote from: TJJ on Yesterday at 13:32:04Nintendo fighting piracy like it's 1995.
Gabe Newell said it best: "Piracy is always a service problem."
So how do I play Nintendo's games on a PC without emulation or ROMs? The answer: I can't.
Nintendo hardware is expensive and hopelessly outclassed by even modest PCs, other consoles, and even flagship mobile devices. On top of that, it enforces rigid form factors and input paradigms, leaving users with little flexibility.
Nintendo needs to adapt its business model, not alienate its customer base. Offering games through legitimate, accessible services—rather than locking them behind proprietary hardware—would be the first step toward solving the problem.
This exactly. Nintendo's brand used to be that it made family oriented things. That means affordable and fun. Instead of power they focused on fun factor, etc. More recently they're losing that, and becoming like literally every other company. It's honestly just a skill issue on their part people have to resort to piracy to play their games lol
Quote from: (probably not) Anonymous on Yesterday at 20:54:01people have to resort to piracy to play their games
are they though? I just find this find that hard to believe that a substantial number are when their games are so bad.
The last time I tried, I ended up deleting their game after 2 hours. They don't have anything worth keeping to pirate.
I'm convinced the sole reason for all these lawsuits are just to give the public perception that their games/IPs are more "valuable" than they really are.
When one pirate falls ten more shall Rise.
It was never about the money it was about keeping our games and our media safe from greedy greasy copriate fat rats that want to remove it and then resell it back to us.
Piracy may have started as a way to get free shizz but now it's become a force of protection!
If you don't want use to pirate your shibazz then maybe let us OWN what we BUY and and make what we BUY more affordable.
But you don't so the pirates must continue they must persist and push on.
Because if buying isn't owning them Piracy isn't Stealing!
Quote from: (probably not) Anonymous on Yesterday at 20:50:57Quote from: Logoffon on Yesterday at 14:38:01Quote from: TJJ on Yesterday at 13:32:04Nintendo needs to adapt its business model, not alienate its customer base. Offering games through legitimate, accessible services—rather than locking them behind proprietary hardware—would be the first step toward solving the problem.
So you prefer to have them collapse just to satisfy your demands? Not all ex-console companies survive with just their IPs behind their back.
Yes, a 7.3 trillion dollar company is gonna collapse because they make their games easier for people to buy. You're logic makes perfect sense.
*Your logic
And yes, it makes sense because much of their revenue comes from their hardware. Sales of their games on other platforms will definitely not going to cover the void left if people stop buying their hardwares, or worse, they stop selling them altogether.
Quote from: Pirater on Yesterday at 21:42:11Quote from: (probably not) Anonymous on Yesterday at 20:54:01people have to resort to piracy to play their games
are they though? I just find this find that hard to believe that a substantial number are when their games are so bad.
The last time I tried, I ended up deleting their game after 2 hours. They don't have anything worth keeping to pirate.
They're bad to you, but not necessarily to everyone else. Don't use your own experience as a base of assumption.
btw, do you pirate the games you consider "good"?