Despite all the controversies surrounding DLSS 4, specifically multi-frame generation and upscaling, there is no denying that handhelds with limited computing horsepower will benefit greatly from such technologies. A recent video details just that, using a GeForce RTX 4060 to break the 90 FPS barrier in Spider-Man 2 upscaled to 1080p from 360p with decent playability.https://www.notebookcheck.net/360p-to-1080p-with-DLSS-4-Marvel-s-Spider-Man-2-PC-pulls-off-90-FPS-with-Nvidia-RTX-4060-GPU.955983.0.html
The most important factor is not image quality but rather the absolutely sluggish latency that one will experience.