A recent study from the University of North Carolina reveals that Denuvo DRM cracks can reduce PC game revenues by 20 percent when broken early after release. However, after 12 weeks, the impact on sales is minimal, suggesting publishers could benefit from short-term DRM use.https://www.notebookcheck.net/Decoding-Denuvo-s-impact-How-DRM-shields-early-game-revenue-by-up-to-20-percent.901313.0.html
I wonder how many refuse to buy games that feature denuvo. Avoid like the plague.
Considering that I generally shop in the "bargan bin" these days (IE: years after initial release) the at release DRM is not an issue.
The constant addition of "online" requirements for single player offline games is rather annoying to say the least. :(
It is nearly 2025 and we're still making the argument that a pirated game equals a lost sale?
I wonder if these same people consider watching cable TV at a Sports bar equals lost sales of cable TV to someones home.