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Posted by Bloxxel64
 - May 04, 2022, 16:53:49
The amount of inaccuracy on this article is ridiculous, just like with the Mario 64 PC port, the Ocarina of Time PC for uses the decompilation. The reason both PC ports don't run aground on legal terms is because they still require a ROM to retrieve the game assets.
Posted by Lol
 - May 02, 2022, 22:41:28
> hitting 60 FPS for the first time

Emulators have been able to do this for years...
Posted by nobodys
 - May 02, 2022, 12:07:47
I wonder how this article's accuracy is so non-existent.
Posted by Redaktion
 - May 01, 2022, 16:14:35
The unofficial Legend of Zelda: Ocarina of Time PC port recently received support for a 60 FPS framerate update, significantly improving the gameplay experience from the N64 original. The port doesn't use reverse-engineered source code, unlike Super Mario 64, making it less likely to run afoul of legal challenges.

https://www.notebookcheck.net/The-Legend-of-Zelda-Ocarina-of-Time-gets-a-full-fledged-PC-port-hitting-60-FPS-for-the-first-time.616655.0.html