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Posted by Guy
 - March 05, 2020, 05:01:41
This is one long article about nothing. Thanks for wasting my time, I thought you genuinely had some actual info. No no no. Just speculation from an unnamed source. Pathetic clock bait nonsense
Posted by Valantar
 - March 03, 2020, 10:10:49
This might be accurate of course, but it doesn't seem logical in practice: if the goal is having a budget/entry priced SKU and a premium SKU, a mere 33% performance difference for one of the key components seems ... weird. If the "PS5 Pro" targets 4k60, does the base console then target ... 4k45, just VSYNC limited to 4k30? 1440p60? If so, you don't need a 9TFlop RDNA GPU for that at console rendering quality levels. And cost savings would be minimal given that they'd barely be making a smaller die for this (only the GPU portion of the die would shrink after all, and only by a maximum of 33%, likely less). Going even lower (6TF or even lower, as Digital Foundry recently demonstrated) would make a lot more sense for a base console that's meant to be a cheap entry to the series.
Posted by Redaktion
 - March 03, 2020, 07:03:09
A vetted industry insider has been dishing up some interesting information about the upcoming next-gen consoles. It appears there will be Pro versions of the PlayStation 5 and Xbox Series X after all. Apparently, the base PS5 can boast of 9 teraflops of GPU power, while the Pro model will be closer to the 12 TFLOPS of the Pro variant of the XSX.

https://www.notebookcheck.net/Base-PlayStation-5-console-to-offer-9-teraflops-of-GPU-performance-Xbox-and-PS5-to-come-with-Pro-variants.455239.0.html