As much as I hate to admit it, gamers as an audience WILL NOT CARE. They will write sympathetic comments and say this is wrong but will forget about it quite easily.
Rockstar Games developers say mandatory overtime, or "crunch," is effectively built into contracts at Rockstar North ahead of Grand Theft Auto VI's release, with staff reporting weeks that could reach up to 80 hours. Union members also allege inconsistent bonuses, opaque pay structures, and a widening gender pay gap, raising concerns about labor conditions behind one of gaming's most commercially anticipated titles.