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Posted by Redaktion
 - Today at 06:33:53
Nearly 30 years after Core Design's planned Nintendo 64 version of Tomb Raider was canceled, a homebrew developer known as Snake has demonstrated a work-in-progress port running on N64 hardware via the Analogue 3D. Built from scratch using the TRX decompilation approach alongside libdragon and Tiny3D, the project reportedly implements most of the full game but still faces major bugs and performance constraints, with no release date or ROM distribution confirmed.

https://www.notebookcheck.net/Unofficial-Tomb-Raider-Nintendo-64-Port-finally-becomes-reality-after-30-years.1289103.0.html