Quote from: Huzo on Today at 13:08:40Quote from: Hotz on Today at 12:36:51make a showcase with good graphics and performance on low-spec-computers
Uhh, The Finals and Robocop?
He's technically right but the problem is the studios that have the time, resources and money to do this don't need to be using his engine to begin with and just use their own custom engine.
The whole point of his engine is to make it faster to build / prototype a game for small indie devs which lack experience and have limited budgets. They don't know the inner workings of how to optimize UE5. So it's going to be difficult for that audience to do what he's asking them to do..
Quote from: Hotz on Today at 15:24:19Quote from: Huzo on Today at 13:08:40Uhh, The Finals and Robocop?
While both games run decently (even on iGPUs), consider this:
Their game levels mostly consist of abstract objects and buildings, and in a very confined space. There's hardly any terrain, detail foliage, trees, grass in them - things which would cause more trouble. Because of these missing things, they're not a good showcase. A showcase should have a bit of everything. Theoretically "Fortnite" has that, but when the performance is all over the place even on that game, it just shows again there's an issue with the game engine.
Quote from: TruthIsThere on Today at 15:01:22...unfortunately it looks most users still don't care enough, or don't learn from it, still mindlessly throw money at every Unreal Engine Slop, every single time, and rather buy a new RTX 5090 instead of boycotting the Slop. It's sick.
Quote from: TruthIsThere on Today at 15:01:22there's no excuse on the dev part to release inferior products and expect for users to still support them and just overlook these serious issues in UE5 for years now. That's making it all about the dev; screw the customer(s).
Users do not give free money to devs because they like them or care more about the studio over their HARD EARNED purchase.
Quote from: Huzo on Today at 13:08:40Uhh, The Finals and Robocop?
Quote from: Huzo on Today at 13:08:40Uhh, The Finals and Robocop?
He's technically right but the problem is the studios that have the time, resources and money to do this don't need to be using his engine to begin with and just use their own custom engine.
The whole point of his engine is to make it faster to build / prototype a game for small indie devs which lack experience and have limited budgets. They don't know the inner workings of how to optimize UE5. So it's going to be difficult for that audience to do what he's asking them to do..
Quote from: Hotz on Today at 12:36:51make a showcase with good graphics and performance on low-spec-computers
Quote from: Hotz on Today at 12:36:51If he blames everything on the game developers, then he should make a showcase with good graphics and performance on low-spec-computers. I'm thinking of something with RDR2 visuals (which even runs decently on iGPUs).
Fortnite obviously isn't a good showcase, because of too stylized visuals (whereas people generally expect realistic looking graphics), and because many reports claim its performance still sucks.