Quote from: Bragii on March 04, 2025, 12:45:11"Nvidia had a significant advantage with ray tracing effects in games"
Why, oh why, are you comparing AMD's Path Tracing Demo with Nvidia's Ray Tracing ?
How about you compare AMD's Ray Tracing with Nvidia's Ray Tracing ?
"Some AMD defenders argue that path tracing quality shouldn't be a primary buying factor. While the feature isn't used in every game, it's a major reason to upgrade from previous-generation GPUs."...
Err no it isn't.
What you're doing here is comparing oranges to apples... whilst both are fruits, they are totally different.
Path Tracing being used for something realtime is a feat on it's own and that's why it's used generally for offline rendering... there's a few titles with mods to enable PT but it's RT that games generally use. Raytracing is used for realtime scenario's like gaming.
The reason ? Ghosting and texture issues on fast moving objects in realtime rendering.
And before anyone jumps in with AMD fanboi accusations... I'm still running an eVGA 3090 FTW3.
I just prefer fair comparisons and am disappointed that Adam hasn't researched what he's published.
You are correct, and that was poor word choice at the end. I did make the distinction between path tracing and ray tracing earlier in the article. I made a few corrections to the article to avoid confusion.
I do take issue that ray tracing isn't a reason to upgrade from the previous gen. It's one of AMD's major marketing points with the RDNA 4 series. With the new Nvidia and AMD cards, most of the improvements come down to AI-enhanced upscaling with FSR 4 and DLSS 4. And more efficient rendering of lighting effects like ray tracing- so it doesn't tank FPS to the same degree.
If you read more of my articles, I've been plenty critical of Nvidia when it comes to recent product launches and have been flamed by owners of those GPUs as well.