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Posted by Redaktion
 - Today at 15:10:20
Former Dragon Age executive producer Mark Darrah argues that developers should treat player feedback as valuable diagnostic data rather than a design blueprint, since gamers are better at identifying problems than solving them.

https://www.notebookcheck.net/Former-Dragon-Age-producer-says-devs-shouldn-t-use-player-feedback-as-design-blueprint-they-re-not-developers-they-re-gamers.1363575.0.html