Quote from: PATH TRACING on Yesterday at 17:32:28Quoteray tracing won't tempt many buyers.
Correct, the PS6 needs to improve its path tracing (some call it full ray tracing) performance, as pt is actually visually transforming, unlike ray tracing. Increase the path tracing energy efficiency by 2 times (I guessly predict that this not gonna happen for the PS6).
Since RDNA4 is 50% behind NVIDIA RTX 40 and RTX 50 series in path tracing power efficiency / FPS per Watt¹ (both, RTX 40 and 50 series, have the same power efficiency -- unfortunately RTX 50 series didn't improve in power efficiency), AMD would need to improve their path tracing FPS/Watt performance by at the very least like 3 times in the PS6 APU.
¹ pcgameshardware.de/Geforce-RTX-4090-Grafikkarte-279170/Tests/-1489086/4/:
Cyberpunk 2077 "Overdrive" preset:
Geforce RTX 5070 Ti (300 Watt TDP): 25.6 FPS (0.0853 FPS/Watt)
Radeon RX 9070 XT (304 Watt TDP): 16.7 FPS (0.0549 FPS/Watt)
Radeon RX 7900 XTX (355 Watt TDP): 14.0 FPS (0.0394 FPS/Watt)
0.0853 / 0.0549 = 1.55 times -> The 5070 Ti is 55% more power efficient in path racing than the 9070 XT.