John Romero has revealed that his cancelled, big-budget Microsoft-backed FPS has been reborn as a smaller-scale indie shooter that repurposes about $50 million worth of prior work into a radically redesigned single-player project. Now free of AAA constraints, Romero claims the game's experimental mechanics aim to deliver a fresh experience he likens, in terms of innovation rather than genre, to the transformative impact of Elden Ring.