Moon Studios has been hard at work refining and expanding No Rest for the Wicked, and their latest devlog brings some major updates. After launching with a series of patches and hotfixes, the studio released its first major content expansion—the Crucible update—before going silent for a time. Now, they've broken that silence, revealing a pivotal moment in the game's development: the decision to buy back publishing rights from Private Division, making No Rest for the Wicked a fully independent project.