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English => News => Topic started by: Redaktion on December 26, 2022, 06:05:26

Title: iPhone 14 Pro's A16 Bionic faced unprecedented snafu in Apple history leading to removal of ray tracing and other ambitious GPU generational leaps
Post by: Redaktion on December 26, 2022, 06:05:26
Apple apparently had big plans, including ray tracing support, for the A16 Bionic's GPU in the iPhone 14 Pro but had to revert to a design based on the previous A15 Bionic. This was due to a major power consumption flaw discovered late in the SoC's development cycle. Such a setback is unheard of in the company's SoC team and is being attributed to several layoffs and lawsuits that the group in currently contending with.

https://www.notebookcheck.net/iPhone-14-Pro-s-A16-Bionic-faced-unprecedented-snafu-in-Apple-history-leading-to-removal-of-ray-tracing-and-other-ambitious-GPU-generational-leaps.676548.0.html
Title: Re: iPhone 14 Pro's A16 Bionic faced unprecedented snafu in Apple history leading to removal of ray
Post by: Felipesssku on December 28, 2022, 18:07:50
Why don't they use transistors to on/off crucial components on demand of software? Then if some component like RT draws power can be on only when game with RT option on is loading.