The developers of the Yuzu Nintendo Switch emulator recently announced the launch of the Prometheus update. Prometheus delivers proper multi-core support, enabling massive performance gains in titles like Super Mario Odyssey.
https://www.notebookcheck.net/Super-Mario-Odyssey-in-4K-Yuzu-Emulator-s-Prometheus-update-delivers-multi-core-support-but-you-ll-still-need-an-Intel-Core-i9-10900K-for-60-FPS.464424.0.html
10900K XD oh... irony. Of course you will not mention AMD even if the 10900K is weaker than 8c/16t of 10c20t intel ...
Quote from: opelit on May 09, 2020, 16:14:00
10900K XD oh... irony. Of course you will not mention AMD even if the 10900K is weaker than 8c/16t of 10c20t intel ...
Oh shut the f*** up jfc.... Nobody cares about your little AMD fanboy s***
Quote from: Johnthedos on May 09, 2020, 17:31:04
Quote from: opelit on May 09, 2020, 16:14:00
10900K XD oh... irony. Of course you will not mention AMD even if the 10900K is weaker than 8c/16t of 10c20t intel ...
Oh shut the f*** up jfc.... Nobody cares about your little AMD fanboy s***
LMAO to this retard, since when asking them to be impartial when reporting news is being a fanboy? You instead seem to be pretty butthurt when facing reality. Enjoy your 1000W ""HEDT"" part, dumbass.
According to the yuzu blog post: some games, like Super Mario Odyssey, barely use cores 1 & 2, by doing all processing in core 0, effectively making them gain nothing from multicore.
It depends scene by scene. There are some areas of Odyssey that see a 10-15 FPS uptick with multicore enabled, it's just not all the time.
I've tried this emulator and all the different config options, the 10900K will not get you 60FPS stable, the emulator needs to be worked on and maybe in a few months we might get a locked 60FPS without any stutters at all