Tipster @rogame correlated a 2017 patent filing with a leaked quote on the RDNA2 architecture to identify how exactly the Xbox Series X's ray-tracing hardware functions.
https://www.notebookcheck.net/This-is-how-Xbox-Series-X-and-PS5-ray-tracing-works-leaked-patent-shows-RDNA2-s-texture-processor-based-ray-tracing-capabilities.458430.0.html
There aren't any dedicated ray tracing hardware. Basically using shaders like how NVIDIA is implementing ray tracing on their older GTX cards.
Quote from: HansGrubber on March 18, 2020, 17:01:45
There aren't any dedicated ray tracing hardware. Basically using shaders like how NVIDIA is implementing ray tracing on their older GTX cards.
Completely false. Both the PS5 and Series X have hardware accelerated ray tracing and MS especially has been abundantly clear on this.