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Vivo X90 and MediaTek Dimensity 9200 fail to outperform the A16 Bionic in a real-world gaming test

Started by Redaktion, December 24, 2022, 10:35:42

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Redaktion

The Dimensity 9200 has only been used on the Vivo X90 so far, and looks to be a home run, especially GPU-wise. The MediaTek chipset outperformed the Apple A16 Bionic in synthetic GPU benchmarks recently, and has now been put through a real-world gaming test.

https://www.notebookcheck.net/Vivo-X90-and-MediaTek-Dimensity-9200-fail-to-outperform-the-A16-Bionic-in-a-real-world-gaming-test.675693.0.html

S.Yu

...One game is hardly representative...if it's consistent across 5-6 popular and somewhat demanding games, preferably all using different engines, then it could be of reference.

LOL

The latest Snapdragons could barely keep up and you're expecting MEDIATEK to outperform the A16?

LOL!

prak

The real good thing is that peak temp at 41 while giving less than 2 fps avg compared to competition

Lkhan

Quote from: LOL on December 25, 2022, 15:12:55The latest Snapdragons could barely keep up and you're expecting MEDIATEK to outperform the A16?

LOL!
you blind. Look at the table above again. SD 8 gen 1+ already beat A16 in games

ClintochX

The writer of this Article clearly does not know what Game development is like. Incase your not aware, Genshin Impact uses OpenGL ES (instead of Vulkan api) on android and metal api on Ios.

Metal api offers greater performance by far compared to OpenGL ES. So comparing different OS that are practically using two different Api doesn't make sense at all and is not a fare comparison

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