Author Topic: Call of Duty: Ghosts Benchmarked  (Read 528 times)

Redaktion

  • Editor
  • High End NB
  • ****
  • Posts: 15573
  • Karma: +23/-0
Call of Duty: Ghosts Benchmarked
« on: November 15, 2013, 10:57:06 »
In the shadow of the competition. Almost parallel to Battlefield 4's release, Activision sends the newest edition of their Call of Duty series to the market. With its modern graphics, the action game wants to seize its genre's throne. Our article deals primarily with the title's hardware demands. Can the engine make Call of Duty: Ghosts fun for PC gamers too?

http://www.notebookcheck.net/Call-of-Duty-Ghosts-Benchmarked.105693.0.html

hossein

  • Guest
Re: Call of Duty: Ghosts Benchmarked
« Reply #1 on: November 16, 2013, 16:07:22 »
thank you so much ...these benchmarks are really useful....

Egor Hawk

  • Guest
Re: Call of Duty: Ghosts Benchmarked
« Reply #2 on: November 22, 2013, 12:34:27 »
As the owner of 770m GTX I'll tell you that Battlefield 4 runs smoothly on max settings and off AA, but Ghosts amazed me. On max settings and no AA it runs just 20-23fps (with all drivers upedated) I keep quiet about Multiplayer. To run it well I had to make textures on High instead of Ultra. The worst optimisation of all CoD series.

tentononc

  • Guest
Re: Call of Duty: Ghosts Benchmarked
« Reply #3 on: December 07, 2013, 14:17:58 »
funnyli enough cant run it on my GT760M at all :-(

Vulcan_28

  • Guest
Re: Call of Duty: Ghosts Benchmarked
« Reply #4 on: January 06, 2014, 07:26:54 »
Am just able to play this game on my machine...  >:(even though my machine runs Crysis 3, Metro last light flawlessly! have a hp pavilion dv6 - core i7 2630QM, 4 GB Ram, Radeon 2 GB HD6770M GDDR5..

 

 
» Impressum     Sprachen: Deutsch | English | Español | Français | Italiano | Nederlands | Polski | Português | Русский | Türkçe | Svenska